Kilarl

Arnatho
The Kilarl of Arnatho gives praise to Alhotha, Elder God of sleep, dreams, and nightmares. Arnatho is found on the world of Shal, which harbours the Dungeon of Alhotha, the ‘Eversleeping Glade’. Arnatho is based on the belief that Alhotha is a god of slumbering, and it is through it that all wondrous dreams and nightmares are given form. In comparison to other Kilarl, Arnatho is more pacifistic in nature, with an emphasis on gaining wisdom through dreams and nightmares they receive from their deity. Eldritch weapons based off of Alhotha’s design induce rampant hallucinations in those who aren’t sanctioned as part of a Kilarl, bringing their nightmares into the realm of the waking.

Nyusa-lot
The Kilarl of Nyusa-lot gives praise to Na'ull, Elder God of abyss, voidborne, and the beyond. Nyusa-lot is found on the world of Ubota, which harbours the Dungeon of Na’ull, the ‘Watching Abyss’. Nyusa-lot is based on the belief that the Voidborne are sacred, and their destruction within the mortal realm is an act of great kindness in removing unseen impurities. The descendants of the Voidborne are seen as sacred in the eyes of Nyusa-lot, as they are closer to understanding the grand design of Na’ull. Fel who have wandered into the part of the galaxy the Los-thl live in now find themselves in Nyusa-lot, no longer ostracized by those around them. The Nyusa-lot are the type to try and right wrongs and try to ‘educate’ others about how the Voidborne are sacred. They can be highly combative in trying to convince others of the truth, to the point they may work themselves up into a frenzy. Eldritch weapons based off of Na’ull’s design induce visions of the other side and whisperings of the void, driving those mad who aren’t sanctioned as part of a Kilarl.

K’mmat
The Kilarl of K’mmat gives praise to Krua, Elder God of happiness, death, and acceptance. K’mmat is found on the world of Og-ha, which harbours the Dungeon of Krua, the ‘Gleeful Crypts’. K’mmat is based on the belief that death is a great part of existence, and that all things will eventually be brought into the embrace of Krua- which is usually the eventual truth for all sentients. Talk of immortality or otherwise escaping the inevitable embrace of death is sacrilegious, so K’mmat often doesn’t get along with Mortis Magus. K’mmat is very outgoing in comparison to other Kilarl, willing to go where no one else has before to make acquaintances and get the most out of their life before slipping into the embrace of Krua. Eldritch weapons based off of Krua’s design induce visions of horrible deaths in those who aren’t sanctioned as part of a Kilarl, often making them run in terror to try and escape the inevitable end.

Yshothog
The Kilarl of Yshothog gives praise to Yudd, brother Elder God of hunts, slaughter, and blood. Yshothog is found on the moon of Pharu, which orbits its sister moon of Phagota. Yudd’s divine domain is the Dungeon known as the ‘Bloody Hunt’. Yshothog is based on the belief that Yudd, brother god of Nyubb, must maintain the ever present balance between the two deities. Where there is escape, there must be the hunt. Where there is accord to give, there must be slaughter to take. And where there is bone, there shall be blood. Yshothog are natural hunters, and relish in the opportunity to pursue prey- sentient or otherwise. Eldritch weapons based off of Yudd’s design induce bloodlust in those who aren’t sanctioned as part of a Kilarl, making them turn and attack the closest thing to them.

No'ugothotu
The Kilarl of No’ugothotu gives praise to Nyubb, sister Elder God of evasion, accord, and bone. No’ugothotu is found on the moon of Phagota, which orbits its brother moon of Pharu. Nyubb’s divine domain is the Dungeon known as the ‘Ossified Passage’. No’ugothotu is based on the belief that Nyubb, sister god of Yudd, must maintain the ever present balance between the two deities. Where there is the hunt, there must be escape. Where there is slaughter to take, there must be accord to give. And where there is blood, there shall be bone. No’ugothotu are natural escapists, and always extend a helping hand to those in need. Eldritch weapons based off of Nyubb’s design induces a crippling sadness in those who aren’t sanctioned as part of a Kilarl, making them drop their weapons in realization of past things they committed.

Attekeic
The Kilarl of Attekeic gives praise to Aniach, Elder God of chaos, the Veil, and doomsday. Attekeic is found on the world of Ph-en, which harbours the Dungeon of Aniach, the ‘Ruin’. Attekeic is based on the belief that chaos is the nature of existence, and that order is simply a preconceived notion of sentients trying to understand reality. The epitome of this is the Veil, which is pure chaotic bliss given form. Attekeic believes that one day, the Veil will bleed into reality and destroy it, bringing an end to sentient life within the galaxy. Attekeic are explorers, dedicated to finding new things within the divine domain of Aniach, and the veil at large. Eldritch weapons based off of Aniach’s design causes those who view it that aren’t sanctioned as part of a Kilarl, to simply lose control of their bodies, stumbling around as their limbs refuse to cooperate, and their vision is filled with the maddening colors of the Veil.

Elzarshu
The Kilarl of Elzarshu gives praise to Eisarl, Elder God of Madness, insanity, and visions. Elzarshu is found on the great ship of Inyiteloth, forged from an ancient asteroid made of blackest stone, its size far larger than the typical spacecraft. Through the winding tunnels of Inyiteloth is the divine domain of Eisarl, the dungeon known as the ‘Changing Waves of the Onyx Soil’. Elzarshu is based on the belief that Madness is the true and purest state of mind. It is through madness that innovation is found, it is through madness that true art is created, and it is through madness that the nature of the unknowable can be seen. The Elzarshu are scientists and artists, embracing the truly odd ideas in pursuit of true innovation and artistic expression. Eldritch weapons based off of Eisarl’s design causes those who view it to find no meaning in reality, unless they are sanctioned as part of a Kilarl. Words become meaningless, expressions look like garbled messes, everything loses meaning.