Galactic History

The Galaxy is home to many, many events over the span of countless billions of years.

Galactic History is organized by the Galactic Common Calendar, established by the ISA early after its unification. The Galactic Common Calendar centers around the Day the Sun Stood Still, the ancient human calamity that destroyed Earth and the rest of the Solar System by consuming it in a rift to the Veil. BE (Before Event) is the time before the Day the Sun Stood Still, and is used much the same way that BC/BCE was used in the old Gregorian calendar. Ex, 3012 BE is 3012 years before the Day the Sun Stood Still. AE (After Event) is the time after the Day the Sun Stood Still, and counts forwards like AD/CE. Ex, 1257 AE is 1257 years after the Day the Sun Stood Still.

On the Gregorian calendar, the Day the Sun Stood Still happened on 3119 AD/CE.

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 * c. ~150000 BE - Reign of Precursor Empires

This general time period, give or take a few thousand years, is the period of time widely credited to be when the Precursor Empires were active. While it's hard to tell exactly how long the Precursor Empires existed for, at the least they existed till this point.

The Reign of the Precursor Empires is characterized by the active presence of the Precursor Empires. Their domains, as far as archeological evidence would point to, extended across all of the known galaxy. The border between Realspace and the Veil was likely at its strongest at this point, as Void Drives didn't exist yet and there was little mention as to the existence of Dungeons in ruins of the Precursor Empires. During the Reign of the Precursor Empires, the lost technology of FTL Drives were in use. The exact specifications of these drives are unknown, but they used some means to bypass the physics based impossibility of FTL travel.

This period of time ended with the Purge, the sudden invasion into Realspace by the Voidborne. This event caused the apparent death of all Precursor Empires, and the littering of Voidborne corpses across the galaxy which would then serve as the basis for the Void Drive.

c. 9000 BE, or c. 7000 BC/BCE is widely considered to be when organized human civilization first began on planet Earth. 54 BE, or 3065 AD/CE is when the Void Drive is first conceived by Vladimir Entin after the discovery of Voidborne corpses in the Ark Debris of Mariana Trench. Perceived as one of the greatest scientific inventions of all time, Vladimir Entin is hailed as a hero. The darkest day in the existence of humanity, the Day the Sun Stood Still caused a horrendous amount of death- killing over half of the human population at the time. This event brought with it a warning, that the Veil isn't something that can simply be exploited. It is dangerous, far beyond imagining. And it will lash back once it's prodded too much.
 * c. 9000 BE - First Signs of Human Civilization
 * 24 BE - Creation of the Void Drive
 * 0 AE - The Day the Sun Stood Still

The Day the Sun Stood Still was caused by over experimentation with the Void Drive by Vladimir Entin. What exactly triggered it is still not known, but hundreds of preemptive measures are now included in just about every Void Drive to prevent something of such an unimaginable scale from ever happening again. The initial incident was a localized explosion that consumed the facility that Vladimir Entin and his team worked at, leading them to be presumed dead. The after effects then began, first of all with the very namesake of the event itself.

It began with the sun standing still at its highest point in the sky above Earth- in reality this was Earth being still, but the imagery still gave the event its name. It was at this point that the first cautionary people began to evacuate the Earth. Over the course of the next two hours, three rings of silver light appeared around the Sun, being visible from any planet in the solar system. The Silver Sun as its known. It's then said that a bright flash consumed the Earth, before all hell broke loose.

The only reason why there is any clue as to what exposure from pure Veil energy does to a person is known, is because of the events surrounding the start of this cataclysmic day. The energy of the Veil engulfed Earth, and chaos followed. The Veil itself is at the very least somewhat connected to the thoughts of sentient beings, and when the Veil is brought into reality and exposed to a sentient being, they become capable of manipulating reality around them for the brief moments that their body and mind remain stable. The desires, hopes, nightmares, and horrible fantasies of every human on Earth bled into reality, every thought twisted into monstrosities.

As the hours continued to count down, the storm that now centered around the Earth continued to expand out into the Solar System. The Templar tried in vain to prevent the flowing tide of monstrous beings born from human thought. More humans continued to evacuate, but the rampant energy of the Veil seared its blasphemous mark even on those that managed to escape it's grasp- resulting in the Veil-Touched, whose thoughts were always destined to return to the Silver Sun at the center of a horror filled solar system.

And to add insult to injury, much like the Culling of the Precursor Empires, this rift in the Veil allowed the Voidborne in. Destroying any last hopes of ever keeping the solar system intact. This also resulted in the odd Voidborne Demiurge managing to blend into humanity using their ghastly abilities, which would later result in the Fel.

In the current day, where the solar system once was is now a hole in the galactic map. A ever present reminder of the consequences of delving too far into trying to manipulate the Veil. The system is quarantined by the ISA, with more security than even the border between them and the Ssilvin Swarm. Under no circumstances is anyone allowed to travel into the solar system, the guards even have authorization to fire upon the High Archon himself if he ever tries to forcefully enter the solar system.

The image of the Silver Sun is a powerful omen, and is viewed cautiously even by alien empires that never had anything to do with the event itself. Even in the world of Dungeoneering, the scrawled image of the Silver Sun- a circle with three rings around it- is a warning sign for something of immeasurable danger. The massive influx of the Veil coming into reality from The Day the Sun Stood Still had the side effect of creating the Magus. Across the galaxy, sentient beings began to be born with outlandish appearances and supernatural capabilities. Conflicts over their nature were very commonplace before their use was realized, but it takes the various races a few years at the least to get over their strangeness. Enough so to employ and not lock them up, at least. While it's nigh impossible to really pinpoint just when the first human colonies began to develop due to just how chaotic the time was, it's believed that around the point of 200 AE they started to spring up around the inner parts of the galaxy. In 502 AE, first contact is made with the Ssilvin Swarm. Negotiations quickly break down, and colonies towards the edge of Swarm space are attacked. This signals the start of the First Hive War. The First Hive War, or 'Founding War', is the first recorded major galactic conflict between the races that are currently in existence. This war heavily relied on hit and run tactics for both sides, and that only changed towards the end of the conflict when the Archonate brought together the splintered colonies, creating the ISA. The ISA establishes a border and defensive line against the Ssilvin Swarm, at the cost of some of their colonies. In another attempt to expand its borders, the Ssilvin Swarm attack the Vaskarr, nearly wiping them out in the process. Only the intervention of the Ulunon manages to stop the Vaskarr from facing total annihilation. Inadvertently, this results in the formation of the Axol Union- further dooming the Ssilvin Swarm's chances on the galactic stage. After hundreds of years of silence, the Second Hive War, or 'Reclamation War', starts with the sudden advance of the ISA's fleets. The Ssilvin Swarm is caught off guard, but manages to respond quickly enough as to not lose too much of its own territory to the advancing ISA fleets. However, they are left open for an attack from the Axol Union- who push into Ssilvin Swarm territory with the intention to reclaim previous Vaskarr territories. The Ssilvin Swarm is overran on both fronts, and not only are the systems that once belonged to the ISA and Axol Union captured, but some of the Ssilvin Swarm's own systems are taken in the process. While this war satisfied the two galactic empires, this enraged the Ssilvin Swarm. For over a Millennium, the galaxy is in a constant state of paranoia and eerie silence. During the Grey Millennium, technological progress stagnates because of rampant conscription and fear mongering between the Prime Empires. Numerous small scale conflicts arise, but are swiftly squashed out by forces retreating. Genetic Modification is outlawed throughout the ISA and Axol Union after several attempts of using Voidborne genetic material caused devastating effects across several planets. Any attempts at genetic modification outside of approved genetic facilities becomes severely punishable by the law, including the stripping of all official licenses and being put on a watch list. The Third Hive War, or the 'Swarm Ending War', involves an all out attack from the ISA and Axol Union on the Ssilvin Swarm. The largest galactic conflict to date, the Third Hive War devolves into a desperate hold out from the Ssilvin Swarm as it employs dirty tactics, such as ramming its own ships into enemy fleets in an act of suicide bombing. The Ssilvin Swarm is pushed deeper into the more unknown expanses of space, while more of its outer systems are stolen from it and divided between the two victors of the conflict. By the end of the conflict, the Ssilvin Swarm is rendered a shell of its former glory, no longer able to put up nearly as much of a fight as it once did. The first proper Dungeoneering group is formed, consisting of four people who would one day stand as a shining example of prowess in facing dungeons, except for one of them. "Cabot Kain", "Harpy", "AzM0S", and "Arch" make up the initial party, and become the first in history to properly clear a Dungeon. The riches they bring back inspire others to follow suite, and Dungeoneering quickly becomes a professional, if dangerous, field of work. In a surprising turn of events, the legendary Dungeoneering group known as the War Host are killed in the midst of a Kenos dungeon known as Oblivion. However, it turns out they weren't killed by the Dungeon, but instead by one of the members within the group. While Harpy, AzM0S and Arch lay dead on the ground, Cabot Kain is nowhere to be found. Cabot Kain is branded as a Traitor, numerous depictions of him around the galaxy are torn down in protest of the murdering of his colleagues and friends. Cabot Kain, once known as the One Man Army, is now a text book example of why one has to be weary of who they travel into a Dungeon with. The current year, with many possibilities on the horizon.
 * 1 AE - First appearance of Magus
 * c. 200 AE - First appearance of human colonies
 * 502 AE - Ssilvin Swarm Appears
 * 504 AE to 782 AE - First Hive War
 * 832 AE - Vaskarr Attacked
 * 1372 AE to 1632 AE - Second Hive War
 * 1634 AE to 2741 AE - The Grey Millennium
 * 2746 AE - Genetic Outlaw
 * 2750 AE to 3125 AE - Third Hive War
 * 3517 AE - The War Host
 * 3542 AE - The Oblivion Incident
 * 3702 AE - Current Day